- Replace Plugin.cs/ConfigWindow.cs skeleton with working sample code - Add MainWindow.cs (goat-image demo + PlayerState/Lumina queries) - Rename src/PluginConfiguration.cs → src/Configuration.cs (sample naming) - Add Data/goat.png sample asset - Add src/packages.lock.json (NuGet lockfile from sample) - Add PluginNameTemplate.sln solution file - Bump csproj from Dalamud.NET.Sdk 13.0.0 → 15.0.0 - Bump yaml dalamud_api_level: 13 → 15 - Update README with sample-removal walkthrough and SDK-bump section Template now builds end-to-end out of the box. Goat demo intact for verification; strip per README when implementing the real plugin.
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@@ -14,7 +14,9 @@ icon_url: https://gitea.hellion-forge.cloud/Hellion-Forge/PluginNameTemplate/raw
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assembly_version: 0.1.0
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testing_assembly_version: 0.1.0
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dalamud_api_level: 13
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# Dalamud.NET.Sdk 15.0.0 targets API level 15. Check the SDK release notes
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# when bumping (the API level usually moves with major SDK updates).
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dalamud_api_level: 15
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categories:
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- utility
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@@ -24,7 +26,7 @@ tags:
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changelog: |
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v0.1.0
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- Initial release.
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- Initial release based on the official Dalamud sample plugin (goat demo intact).
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# Don't override DalamudPackager defaults (Dalamud.NET.Sdk 13+ handles icon and
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# image_urls automatically via the .csproj <None Include="images\icon.png" />).
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# Don't override DalamudPackager defaults. The SDK reads icon and image_urls
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# from the .csproj <None Include="images\icon.png" /> entry automatically.
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