chore(v0.1.1): bump version and add repo.json + CHANGELOG.md

Versions-bump from 0.1.0 to 0.1.1 in csproj. Extend Anvil.yaml
changelog with the v0.1.1 block; the v0.1.0 entry stays below as
release history.

Add repo.json (Custom-Repo manifest, AssemblyVersion 0.1.1.0,
download links pointing at the v0.1.1 release tag) and CHANGELOG.md
(root-level history file with v0.1.1 hotfix notes and the v0.1.0
foundation block).

This is the scaffolding commit for the Module 01 spec-sync hotfix
cycle. The five spec-edit commits (A1, A2, A3, A4, A5) follow.
This commit is contained in:
2026-05-28 17:59:36 +02:00
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# Changelog
All notable Anvil releases. See the Gitea release history for prior builds.
## v0.1.1 — Module 01 Spec-Sync Hotfix (2026-05-28)
Code-sync against the 01-RecipeData Rev 6 spec polish that landed during
the Module 02 (CraftingSimulator) Phase-2 review. No new surface; the
existing v0.1.0 module shape is brought in line with the spec edits the
simulator design needs.
- `AnvilRecipe.RecipeLevelTableClassJobLevel` added. Carries the
character-level equivalent of a recipe's difficulty (e.g. 90 for
Endwalker 3-star, 100 for Dawntrail endgame). The simulator module
uses this for the mod-penalty branch in BaseProgress and BaseQuality.
Adapter resolves it from `RecipeLevelTable.Value.ClassJobLevel`.
- `AnvilRecipe.IsCollectable` added. Marks a recipe as a collectable
submission (custom delivery, masterpiece supply, collectables shop).
The simulator module's Summarize branch uses this discriminator.
Adapter resolves it from `recipe.IsExpert` or the output item's
`IsCollectable` flag.
- `AnvilRecipe.IsSplendorCosmic` removed. The Splendorous-tool bonus
is character-equipment state, not recipe state — it lives in the
stats layer of the simulator module instead.
- `ActionMechanicsTable.Reflect` EfficiencyQuality corrected from 100
to 300, matching the live game value.
- `ActionMechanicsTable.RefinedTouch` IqStackBonus comment clarified:
the +1 IQ stack is unconditional. The combo gating is a UI/solver
hint, not a data-layer rule.
Inspired by Craftimizer by Asriel Camora (MIT).
## v0.1.0 — Initial Release (2026-05-27)
First Hellion Forge release of Anvil. Module 01 (RecipeData) is in
place: catalogues every FFXIV crafting recipe, item, action, buff,
condition, and food/medicine from Lumina sheets, surfaces them through
a Dalamud-free read-only API, and verifies the load via the `/xlperf`
SelfTest step.
Note: This release is the foundation layer. UI windows, simulator,
solver, macros, hooks, and the IPC provider follow in v0.2.0+.
Inspired by Craftimizer by Asriel Camora (MIT).