chore(v0.1.1): bump version and add repo.json + CHANGELOG.md
Versions-bump from 0.1.0 to 0.1.1 in csproj. Extend Anvil.yaml changelog with the v0.1.1 block; the v0.1.0 entry stays below as release history. Add repo.json (Custom-Repo manifest, AssemblyVersion 0.1.1.0, download links pointing at the v0.1.1 release tag) and CHANGELOG.md (root-level history file with v0.1.1 hotfix notes and the v0.1.0 foundation block). This is the scaffolding commit for the Module 01 spec-sync hotfix cycle. The five spec-edit commits (A1, A2, A3, A4, A5) follow.
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# Changelog
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All notable Anvil releases. See the Gitea release history for prior builds.
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## v0.1.1 — Module 01 Spec-Sync Hotfix (2026-05-28)
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Code-sync against the 01-RecipeData Rev 6 spec polish that landed during
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the Module 02 (CraftingSimulator) Phase-2 review. No new surface; the
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existing v0.1.0 module shape is brought in line with the spec edits the
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simulator design needs.
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- `AnvilRecipe.RecipeLevelTableClassJobLevel` added. Carries the
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character-level equivalent of a recipe's difficulty (e.g. 90 for
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Endwalker 3-star, 100 for Dawntrail endgame). The simulator module
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uses this for the mod-penalty branch in BaseProgress and BaseQuality.
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Adapter resolves it from `RecipeLevelTable.Value.ClassJobLevel`.
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- `AnvilRecipe.IsCollectable` added. Marks a recipe as a collectable
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submission (custom delivery, masterpiece supply, collectables shop).
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The simulator module's Summarize branch uses this discriminator.
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Adapter resolves it from `recipe.IsExpert` or the output item's
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`IsCollectable` flag.
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- `AnvilRecipe.IsSplendorCosmic` removed. The Splendorous-tool bonus
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is character-equipment state, not recipe state — it lives in the
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stats layer of the simulator module instead.
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- `ActionMechanicsTable.Reflect` EfficiencyQuality corrected from 100
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to 300, matching the live game value.
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- `ActionMechanicsTable.RefinedTouch` IqStackBonus comment clarified:
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the +1 IQ stack is unconditional. The combo gating is a UI/solver
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hint, not a data-layer rule.
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Inspired by Craftimizer by Asriel Camora (MIT).
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## v0.1.0 — Initial Release (2026-05-27)
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First Hellion Forge release of Anvil. Module 01 (RecipeData) is in
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place: catalogues every FFXIV crafting recipe, item, action, buff,
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condition, and food/medicine from Lumina sheets, surfaces them through
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a Dalamud-free read-only API, and verifies the load via the `/xlperf`
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SelfTest step.
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Note: This release is the foundation layer. UI windows, simulator,
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solver, macros, hooks, and the IPC provider follow in v0.2.0+.
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Inspired by Craftimizer by Asriel Camora (MIT).
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