More minor optimizations
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@@ -2,12 +2,12 @@ using Craftimizer.Simulator.Actions;
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namespace Craftimizer.Simulator;
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public record struct ActionStates
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public struct ActionStates
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{
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public byte TouchComboIdx { get; set; }
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public byte CarefulObservationCount { get; set; }
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public bool UsedHeartAndSoul { get; set; }
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public bool Observed { get; set; }
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public byte TouchComboIdx;
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public byte CarefulObservationCount;
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public bool UsedHeartAndSoul;
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public bool Observed;
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public void MutateState(ActionType action)
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{
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