Extra scoring changes, mark expert recipes as difficult

This commit is contained in:
Asriel Camora
2024-07-28 19:37:15 -07:00
parent 03eb60ee8c
commit 1bc7c46e03
3 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -67,7 +67,7 @@ internal sealed class Simulator : SimulatorNoRandom
if (action == ActionType.TrainedEye)
return baseAction.CouldUse(this);
var isDifficult = Input.Stats.Level - Input.Recipe.ClassJobLevel < 10;
var isDifficult = Input.Stats.Level - Input.Recipe.ClassJobLevel < 10 || Input.Recipe.IsExpert;
// don't allow quality moves under Muscle Memory for difficult crafts
if (isDifficult &&