New 7.0 actions and updates
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@@ -7,5 +7,11 @@ internal sealed class DelicateSynthesis() : BaseAction(
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defaultEfficiency: 100
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)
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{
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public override void UseSuccess(Simulator s)
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{
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// Delicate Synthesis Mastery Trait
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var hasTrait = s.Input.Stats.Level >= 94;
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s.IncreaseProgress(hasTrait ? 150 : 100);
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s.IncreaseQuality(100);
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}
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}
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