New 7.0 actions and updates
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namespace Craftimizer.Simulator.Actions;
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internal sealed class TrainedPerfection() : BaseBuffAction(
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ActionCategory.Durability, 100, 100475,
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EffectType.TrainedPerfection, duration: 1
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)
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{
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public override bool IsPossible(Simulator s) =>
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base.IsPossible(s) && !s.ActionStates.UsedTrainedPerfection;
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public override bool CouldUse(Simulator s) =>
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!s.ActionStates.UsedTrainedPerfection;
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}
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