More heuristic improvements
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@@ -11,7 +11,8 @@ public readonly record struct SolverConfig
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public float ExplorationConstant { get; init; }
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public int MaxStepCount { get; init; }
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public int MaxRolloutStepCount { get; init; }
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public int ThreadCount { get; init; }
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public int ForkCount { get; init; }
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public bool StrictActions { get; init; }
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public SolverConfig()
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{
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@@ -21,6 +22,7 @@ public readonly record struct SolverConfig
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ExplorationConstant = 4;
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MaxStepCount = 25;
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MaxRolloutStepCount = MaxStepCount;
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ThreadCount = Environment.ProcessorCount;
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ForkCount = Environment.ProcessorCount;
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StrictActions = true;
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}
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}
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