Optimizations (from @wolfcomp)
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@@ -5,10 +5,13 @@ public abstract class BaseComboAction : BaseAction
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public abstract ActionType ActionTypeA { get; }
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public abstract ActionType ActionTypeB { get; }
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public sealed override ActionCategory Category => ActionCategory.Combo;
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public BaseComboAction()
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{
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Category = ActionCategory.Combo;
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}
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protected bool BaseCouldUse(Simulator s) =>
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base.CouldUse(s);
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protected bool BaseCouldUse(Simulator s, ref int cost) =>
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base.CouldUse(s, ref cost);
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private static bool VerifyDurability2(int durabilityA, int durability, in Effects effects)
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{
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