Optimizations (from @wolfcomp)

This commit is contained in:
Asriel Camora
2024-03-15 09:49:03 -07:00
parent ea963f9e1b
commit 3223bdcbfb
43 changed files with 691 additions and 354 deletions
+16 -10
View File
@@ -2,23 +2,29 @@ namespace Craftimizer.Simulator.Actions;
internal sealed class Manipulation : BaseBuffAction
{
public override ActionCategory Category => ActionCategory.Durability;
public override int Level => 65;
public override uint ActionId => 4574;
public Manipulation()
{
Category = ActionCategory.Durability;
Level = 65;
ActionId = 4574;
Effect = EffectType.Manipulation;
Duration = 8;
}
public override EffectType Effect => EffectType.Manipulation;
public override byte Duration => 8;
public override int CPCost(Simulator s) => 96;
public override void CPCost(Simulator s, ref int cost)
{
cost = 96;
}
public override bool IsPossible(Simulator s) =>
s.Input.Stats.CanUseManipulation && base.IsPossible(s);
public override void Use(Simulator s)
public override void Use(Simulator s, ref int cost, ref float success, ref int eff)
{
UseSuccess(s);
UseSuccess(s, ref eff);
CPCost(s, ref cost);
s.ReduceCP(CPCost(s));
s.ReduceCP(cost);
s.IncreaseStepCount();