Remove crafty implementation bug behavior

This commit is contained in:
Asriel Camora
2023-06-18 12:24:36 -07:00
parent 000965dc07
commit 5e19ed1449
-10
View File
@@ -63,12 +63,6 @@ public class Simulator : Sim
if (!baseAction.CanUse) if (!baseAction.CanUse)
return false; return false;
if (action == ActionType.StandardTouch && CP < 32)
return false;
if (action == ActionType.AdvancedTouch && CP < 46)
return false;
if (CalculateSuccessRate(baseAction.SuccessRate) != 1) if (CalculateSuccessRate(baseAction.SuccessRate) != 1)
return false; return false;
@@ -80,10 +74,6 @@ public class Simulator : Sim
IsPreviousAction(ActionType.Observe)) IsPreviousAction(ActionType.Observe))
return false; return false;
if (action == ActionType.Groundwork &&
Durability < CalculateDurabilityCost(baseAction.DurabilityCost))
return false;
if (action == ActionType.FinalAppraisal) if (action == ActionType.FinalAppraisal)
return false; return false;