Remove threadlocal dependence
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@@ -18,7 +18,7 @@ internal static class ActionUtils
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{
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private static (CraftAction? CraftAction, Action? Action) GetActionRow(this ActionType me, ClassJob classJob)
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{
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var actionId = me.WithUnsafe().ActionId;
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var actionId = me.Base().ActionId;
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if (LuminaSheets.CraftActionSheet.GetRow(actionId) is CraftAction baseCraftAction)
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{
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return (classJob switch
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