Remove threadlocal dependence
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@@ -6,10 +6,11 @@ internal sealed class HeartAndSoul : BaseBuffAction
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public override int Level => 86;
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public override uint ActionId => 100419;
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public override int CPCost => 0;
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public override bool IncreasesStepCount => false;
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public override EffectType Effect => EffectType.HeartAndSoul;
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public override bool CanUse => Simulation.Input.Stats.IsSpecialist && !Simulation.ActionStates.UsedHeartAndSoul;
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public override int CPCost(Simulator s) => 0;
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public override bool CanUse(Simulator s) => s.Input.Stats.IsSpecialist && !s.ActionStates.UsedHeartAndSoul;
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}
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