Remove threadlocal dependence
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@@ -6,15 +6,16 @@ internal sealed class MuscleMemory : BaseAction
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public override int Level => 54;
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public override uint ActionId => 100379;
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public override int CPCost => 6;
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public override float Efficiency => 3.00f;
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public override bool IncreasesProgress => true;
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public override bool CanUse => Simulation.IsFirstStep && base.CanUse;
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public override int CPCost(Simulator s) => 6;
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public override float Efficiency(Simulator s) => 3.00f;
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public override void UseSuccess()
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public override bool CanUse(Simulator s) => s.IsFirstStep && base.CanUse(s);
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public override void UseSuccess(Simulator s)
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{
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base.UseSuccess();
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Simulation.AddEffect(EffectType.MuscleMemory, 5);
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base.UseSuccess(s);
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s.AddEffect(EffectType.MuscleMemory, 5);
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}
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}
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