Combo actions for better macro quality
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
namespace Craftimizer.Simulator.Actions;
|
||||
|
||||
// Observe -> Focused Touch
|
||||
internal sealed class FocusedTouchCombo : BaseAction
|
||||
{
|
||||
public override ActionCategory Category => ActionCategory.Combo;
|
||||
public override int Level => 68;
|
||||
public override uint ActionId => 100243;
|
||||
|
||||
public override bool IncreasesQuality => true;
|
||||
|
||||
public override int CPCost(Simulator s) => 7 + 18;
|
||||
|
||||
public override bool CanUse(Simulator s) =>
|
||||
// Observe.DurabilityCost v
|
||||
base.CanUse(s) && StandardTouchCombo.VerifyDurability2(s, 0);
|
||||
|
||||
private static readonly Observe ActionA = new();
|
||||
private static readonly FocusedTouch ActionB = new();
|
||||
public override void Use(Simulator s)
|
||||
{
|
||||
s.ExecuteForced(ActionType.Observe, ActionA);
|
||||
ActionB.Use(s);
|
||||
}
|
||||
|
||||
public override string GetTooltip(Simulator s, bool addUsability) =>
|
||||
$"{ActionA.GetTooltip(s, addUsability)}\n{ActionB.GetTooltip(s, addUsability)}";
|
||||
}
|
||||
Reference in New Issue
Block a user