Solver token handling fixes, formatting tweaks
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@@ -82,7 +82,7 @@ public sealed class Simulator : SimulatorNoRandom
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if (strict)
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{
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// always used Trained Eye if it's available
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// always use Trained Eye if it's available
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if (action == ActionType.TrainedEye)
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return baseAction.CanUse(this);
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