Big UI changes, drag and drop works

todo:
- action history doesnt wrap
- macro saving + suggestion/solving
- show macros in craftinglog window (still untested)
This commit is contained in:
Asriel Camora
2023-06-27 02:54:34 -07:00
parent ef12bf8351
commit 98dae0c2c5
6 changed files with 301 additions and 109 deletions
+1
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@@ -20,6 +20,7 @@ public class Configuration : IPluginConfiguration
public int Version { get; set; } = 1; public int Version { get; set; } = 1;
public bool OverrideUncraftability { get; set; } = true; public bool OverrideUncraftability { get; set; } = true;
public bool HideUnlearnedActions { get; set; } = true;
public List<Macro> Macros { get; set; } = new(); public List<Macro> Macros { get; set; } = new();
public string SimulatorType { get; set; } = typeof(Simulator.Simulator).AssemblyQualifiedName!; public string SimulatorType { get; set; } = typeof(Simulator.Simulator).AssemblyQualifiedName!;
+30 -3
View File
@@ -10,7 +10,35 @@ internal static class ImGuiUtils
private static readonly Stack<(Vector2 Min, Vector2 Max)> GroupPanelLabelStack = new(); private static readonly Stack<(Vector2 Min, Vector2 Max)> GroupPanelLabelStack = new();
// Adapted from https://github.com/ocornut/imgui/issues/1496#issuecomment-655048353 // Adapted from https://github.com/ocornut/imgui/issues/1496#issuecomment-655048353
public static void BeginGroupPanel(string name, float width = -1) public static void BeginGroupPanel(float width = -1, bool addPadding = true)
{
ImGui.BeginGroup();
var itemSpacing = ImGui.GetStyle().ItemSpacing;
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, Vector2.Zero);
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
var frameHeight = ImGui.GetFrameHeight();
ImGui.BeginGroup();
ImGui.Dummy(new Vector2(width < 0 ? ImGui.GetContentRegionAvail().X : width, 0));
ImGui.Dummy(new Vector2(frameHeight * 0.5f, 0));
ImGui.SameLine(0, 0);
ImGui.BeginGroup();
ImGui.Dummy(new Vector2(frameHeight * 0.5f, 0));
GroupPanelLabelStack.Push((ImGui.GetItemRectMin(), ImGui.GetItemRectMax()));
ImGui.SameLine(0, 0);
ImGui.Dummy(new Vector2(0f, frameHeight * (addPadding ? 1 : .5f) + itemSpacing.Y));
ImGui.BeginGroup();
ImGui.PopStyleVar(2);
ImGui.PushItemWidth(MathF.Max(0, ImGui.CalcItemWidth() - frameHeight));
}
public static void BeginGroupPanel(string name, float width = -1, bool addPadding = true)
{ {
ImGui.BeginGroup(); ImGui.BeginGroup();
@@ -31,14 +59,13 @@ internal static class ImGuiUtils
ImGui.TextUnformatted(name); ImGui.TextUnformatted(name);
GroupPanelLabelStack.Push((ImGui.GetItemRectMin(), ImGui.GetItemRectMax())); GroupPanelLabelStack.Push((ImGui.GetItemRectMin(), ImGui.GetItemRectMax()));
ImGui.SameLine(0, 0); ImGui.SameLine(0, 0);
ImGui.Dummy(new Vector2(0f, frameHeight + itemSpacing.Y)); ImGui.Dummy(new Vector2(0f, frameHeight * (addPadding ? 1 : .5f) + itemSpacing.Y));
ImGui.BeginGroup(); ImGui.BeginGroup();
ImGui.PopStyleVar(2); ImGui.PopStyleVar(2);
ImGui.PushItemWidth(MathF.Max(0, ImGui.CalcItemWidth() - frameHeight)); ImGui.PushItemWidth(MathF.Max(0, ImGui.CalcItemWidth() - frameHeight));
} }
public static void EndGroupPanel() public static void EndGroupPanel()
+2 -2
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@@ -40,14 +40,14 @@ public sealed class Plugin : IDalamudPlugin
Service.PluginInterface.UiBuilder.OpenConfigUi += () => SettingsWindow.IsOpen = true; Service.PluginInterface.UiBuilder.OpenConfigUi += () => SettingsWindow.IsOpen = true;
} }
public void OpenSimulatorWindow(Item item, SimulationInput input, ClassJob classJob, List<ActionType> actions) public void OpenSimulatorWindow(Item item, bool isExpert, SimulationInput input, ClassJob classJob, List<ActionType> actions)
{ {
if (SimulatorWindow != null) if (SimulatorWindow != null)
{ {
SimulatorWindow.IsOpen = false; SimulatorWindow.IsOpen = false;
WindowSystem.RemoveWindow(SimulatorWindow); WindowSystem.RemoveWindow(SimulatorWindow);
} }
SimulatorWindow = new(item, input, classJob, actions); SimulatorWindow = new(item, isExpert, input, classJob, actions);
} }
public void Dispose() public void Dispose()
+61 -2
View File
@@ -160,10 +160,10 @@ internal static class ConditionUtils
private static Vector3 AddRGB(this Condition me) => private static Vector3 AddRGB(this Condition me) =>
me switch me switch
{ {
Condition.Poor => Vector3.Zero, // Unsure Condition.Poor => new(-50, -50, -50),
Condition.Normal => new(32, 48, 64), Condition.Normal => new(32, 48, 64),
Condition.Good => new(80, -80, 0), Condition.Good => new(80, -80, 0),
Condition.Excellent => Vector3.Zero, // Unsure Condition.Excellent => Vector3.Zero, // All the other conditions are just a single lerp, this one is different
Condition.Centered => new(200, 200, 0), Condition.Centered => new(200, 200, 0),
Condition.Sturdy => new(-100, 45, 155), Condition.Sturdy => new(-100, 45, 155),
Condition.Pliant => new(0, 250, 0), Condition.Pliant => new(0, 250, 0),
@@ -173,6 +173,65 @@ internal static class ConditionUtils
_ => Vector3.Zero // Unknown _ => Vector3.Zero // Unknown
}; };
private const float ConditionCyclePeriod = 19/30f;
// The real period of all condition color cycles are 0.633... (19/30) seconds
// Interp accepts 0-1
public static Vector4 GetColor(this Condition me, float interp)
{
//var baseColor = new Vector3(0.85f, 0.85f, 0.85f); // Middle-ish pixels of synthesis2_hr1.tex's condition circle
Vector3 addRgb;
// Excellent has 6 lerps and 1 ending constant
if (me == Condition.Excellent)
{
addRgb = interp switch
{
< 0.155f => Vector3.Lerp(new(128,0,0), new(128,80,0), (interp - 0) / 0.155f),
< 0.315f => Vector3.Lerp(new(128, 80, 0), new(128, 128, 0), (interp - 0.155f) / 0.16f),
< 0.475f => Vector3.Lerp(new(128, 128, 0), new(0, 64, 0), (interp - 0.315f) / 0.16f),
< 0.630f => Vector3.Lerp(new(0, 64, 0), new(0, 128, 128), (interp - 0.475f) / 0.155f),
< 0.790f => Vector3.Lerp(new(0, 128, 128), new(0, 0, 128), (interp - 0.630f) / 0.16f),
< 0.945f => Vector3.Lerp(new(0, 0, 128), new(64, 0, 64), (interp - 0.790f) / 0.155f),
_ => new(64, 0, 64)
};
}
// Period is twice as fast so we oscillate at twice that speed
else if (me == Condition.Malleable)
{
if (interp > .5f)
interp -= .5f;
if (interp > .25f)
interp = .25f - (interp - .25f);
interp *= 4;
addRgb = Vector3.Lerp(new(-80, -40, 180), new(-41, -1, 254), interp);
}
else
{
if (interp > .5f)
interp = .5f - (interp - .5f);
interp *= 2;
addRgb = me switch
{
Condition.Poor => Vector3.Lerp(new(-50, -50, -50), new(-1, -1, -1), interp),
Condition.Normal => Vector3.Lerp(new(32, 48, 64), new(63, 95, 127), interp),
Condition.Good => Vector3.Lerp(new(80, -80, 0), new(159, -1, 0), interp),
Condition.Centered => Vector3.Lerp(new(199, 199, 0), new(100, 100, 0), interp),
Condition.Sturdy => Vector3.Lerp(new(-100, 45, 155), new(-51, 89, 254), interp),
Condition.Pliant => Vector3.Lerp(new(0, 150, 0), new(0, 249, 0), interp),
Condition.Primed => Vector3.Lerp(new(-30, -255, 50), new(29, -156, 199), interp),
Condition.GoodOmen => Vector3.Lerp(new(100, 20, 0), new(100, 99, 99), interp),
_ => default
};
}
return new(addRgb / 255, 1);
}
public static Vector4 GetColor(this Condition me, TimeSpan time)
{
return me.GetColor((float)(time.TotalSeconds % ConditionCyclePeriod / ConditionCyclePeriod));
}
public static string Name(this Condition me) => public static string Name(this Condition me) =>
LuminaSheets.AddonSheet.GetRow(me.AddonIds().Name)!.Text.ToDalamudString().TextValue; LuminaSheets.AddonSheet.GetRow(me.AddonIds().Name)!.Text.ToDalamudString().TextValue;
+1 -1
View File
@@ -294,7 +294,7 @@ public unsafe class CraftingLog : Window
if (ImGui.Button("Open Simulator", size)) if (ImGui.Button("Open Simulator", size))
{ {
Service.Plugin.OpenSimulatorWindow(Recipe.ItemResult.Value!, CharacterSimulationInput, RecipeClassJob, new()); Service.Plugin.OpenSimulatorWindow(Recipe.ItemResult.Value!, Recipe.IsExpert, CharacterSimulationInput, RecipeClassJob, new());
} }
ImGui.SameLine(); ImGui.SameLine();
ImGui.Button("Generate a new macro", size); ImGui.Button("Generate a new macro", size);
+206 -101
View File
@@ -3,32 +3,46 @@ using Craftimizer.Simulator.Actions;
using Dalamud.Interface; using Dalamud.Interface;
using Dalamud.Interface.Windowing; using Dalamud.Interface.Windowing;
using Dalamud.Logging; using Dalamud.Logging;
using Dalamud.Plugin; using Dalamud.Memory;
using Dalamud.Utility; using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI;
using ImGuiNET; using ImGuiNET;
using ImGuiScene; using ImGuiScene;
using Lumina.Excel.GeneratedSheets; using Lumina.Excel.GeneratedSheets;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
using ActionCategory = Craftimizer.Simulator.ActionCategory; using ActionCategory = Craftimizer.Simulator.ActionCategory;
using ClassJob = Craftimizer.Simulator.ClassJob; using ClassJob = Craftimizer.Simulator.ClassJob;
using Condition = Craftimizer.Simulator.Condition;
namespace Craftimizer.Plugin.Windows; namespace Craftimizer.Plugin.Windows;
public class SimulatorWindow : Window public class SimulatorWindow : Window
{ {
private const ImGuiWindowFlags WindowFlags = ImGuiWindowFlags.AlwaysAutoResize;
private static readonly Vector2 ProgressBarSize = new(200, 20); private static readonly Vector2 ProgressBarSize = new(200, 20);
private static readonly Vector2 DurabilityBarSize = new(100, 20);
private static readonly Vector2 ConditionBarSize = new(20, 20);
private static readonly Vector2 ProgressBarSizeOld = new(200, 20);
private static readonly Vector2 TooltipProgressBarSize = new(100, 5); private static readonly Vector2 TooltipProgressBarSize = new(100, 5);
private static readonly Vector4 ProgressColor = new(.2f, 1f, .2f, 1f); private static readonly Vector4 ProgressColorOld = new(.2f, 1f, .2f, 1f);
private static readonly Vector4 QualityColor = new(.2f, .2f, 1f, 1f); private static readonly Vector4 QualityColorOld = new(.2f, .2f, 1f, 1f);
private static readonly Vector4 DurabilityColor = new(1f, 1f, .2f, 1f); private static readonly Vector4 DurabilityColorOld = new(1f, 1f, .2f, 1f);
private static readonly Vector4 CPColor = new(1f, .2f, 1f, 1f); private static readonly Vector4 CPColorOld = new(1f, .2f, 1f, 1f);
private static readonly Vector4 CPColorNew = new(0.38f, 0.77f, 1f, 1f); private static readonly Vector4 ProgressColor = new(0.44f, 0.65f, 0.18f, 1f);
private static readonly Vector4 QualityColor = new(0.26f, 0.71f, 0.69f, 1f);
private static readonly Vector4 DurabilityColor = new(0.13f, 0.52f, 0.93f, 1f);
private static readonly Vector4 HQColor = new(0.592f, 0.863f, 0.376f, 1f);
private static readonly Vector4 CPColor = new(0.63f, 0.37f, 0.75f, 1f);
private static readonly Vector4 BadActionImageTint = new(1f, .5f, .5f, 1f); private static readonly Vector4 BadActionImageTint = new(1f, .5f, .5f, 1f);
private static readonly Vector4 BadActionImageColor = new(1f, .3f, .3f, 1f); private static readonly Vector4 BadActionImageColor = new(1f, .3f, .3f, 1f);
@@ -41,6 +55,7 @@ public class SimulatorWindow : Window
private Stopwatch Stopwatch { get; } = new(); private Stopwatch Stopwatch { get; } = new();
private Item Item { get; } private Item Item { get; }
private bool IsExpert { get; }
private SimulationInput Input { get; } private SimulationInput Input { get; }
private ClassJob ClassJob { get; } private ClassJob ClassJob { get; }
// State is the state of the simulation *after* its corresponding action is executed. // State is the state of the simulation *after* its corresponding action is executed.
@@ -49,18 +64,17 @@ public class SimulatorWindow : Window
private SimulationState LatestState => Actions.Count == 0 ? new(Input) : Actions[^1].State; private SimulationState LatestState => Actions.Count == 0 ? new(Input) : Actions[^1].State;
private ActionType? DraggedAction { get; set; }
static SimulatorWindow() static SimulatorWindow()
{ {
SortedActions = Enum.GetValues<ActionType>().GroupBy(a => a.Category()).Select(g => (g.Key, g.OrderBy(a => a.Level()).ToArray())).ToArray(); SortedActions = Enum.GetValues<ActionType>().GroupBy(a => a.Category()).Select(g => (g.Key, g.OrderBy(a => a.Level()).ToArray())).ToArray();
} }
public SimulatorWindow(Item item, SimulationInput input, ClassJob classJob, List<ActionType> actions) : base("Simulator") public SimulatorWindow(Item item, bool isExpert, SimulationInput input, ClassJob classJob, List<ActionType> actions) : base("Simulator", WindowFlags)
{ {
Service.WindowSystem.AddWindow(this); Service.WindowSystem.AddWindow(this);
Item = item; Item = item;
IsExpert = isExpert;
Input = input; Input = input;
ClassJob = classJob; ClassJob = classJob;
Actions = new(); Actions = new();
@@ -70,6 +84,8 @@ public class SimulatorWindow : Window
AppendAction(action); AppendAction(action);
IsOpen = true; IsOpen = true;
CollapsedCondition = ImGuiCond.Appearing;
Collapsed = false;
} }
public override void PreDraw() public override void PreDraw()
@@ -84,77 +100,89 @@ public class SimulatorWindow : Window
Stopwatch.Stop(); Stopwatch.Stop();
FrameTime = Stopwatch.Elapsed; FrameTime = Stopwatch.Elapsed;
/*
unsafe {
var unitBase = (AtkUnitBase*)Service.GameGui.GetAddonByName("Synthesis");
if (unitBase != null)
{
var res = unitBase->GetNodeById(95)->GetAsAtkComponentNode()->Component;
var cond = MemoryHelper.ReadStringNullTerminated((nint)res->GetTextNodeById(4)->GetAsAtkTextNode()->GetText());
var img = res->GetImageNodeById(3);
var d = unchecked(((short)img->AddRed, (short)img->AddGreen, (short)img->AddBlue));
PluginLog.LogDebug($"{cond} -> {d}");
}
}
*/
base.PostDraw(); base.PostDraw();
} }
public override void Draw() public override void Draw()
{ {
ImGui.BeginTable("simulatorWindow", 2, ImGuiTableFlags.Resizable); ImGui.BeginTable("simulatorWindow", 2, ImGuiTableFlags.BordersInnerV);
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, 260);
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, 300); ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthStretch);
ImGui.TableNextColumn(); ImGui.TableNextColumn();
DrawActions(); DrawActions();
ImGui.TableNextColumn(); ImGui.TableNextColumn();
DrawSimulationInfo(); DrawSimulationInfo();
ImGui.EndTable(); ImGui.EndTable();
ImGui.TextUnformatted($"{FrameTime.TotalMilliseconds:0.00}ms"); ImGui.TextUnformatted($"{FrameTime.TotalMilliseconds:0.00}ms");
return;
} }
private void DrawActions() private void DrawActions()
{ {
ImGui.BeginChild("CraftimizerActions", Vector2.Zero, true, ImGuiWindowFlags.NoDecoration);
//ImGui.Checkbox("Show only guaranteed actions", ref showOnlyGuaranteedActions);
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
var actionSize = new Vector2(ImGui.GetFontSize() * 2); var actionSize = new Vector2(ImGui.GetFontSize() * 2f);
ImGui.PushStyleColor(ImGuiCol.Button, Vector4.Zero);
ImGui.PushStyleColor(ImGuiCol.ButtonActive, Vector4.Zero);
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, Vector4.Zero);
//ImGui.Checkbox("Show only guaranteed actions", ref showOnlyGuaranteedActions);
foreach (var (category, actions) in SortedActions) foreach (var (category, actions) in SortedActions)
{ {
var i = 0; var i = 0;
ImGuiUtils.BeginGroupPanel(category.GetDisplayName()); ImGuiUtils.BeginGroupPanel(category.GetDisplayName(), 260);
foreach (var action in actions) foreach (var action in actions)
{ {
var baseAction = action.Base(); var baseAction = action.Base();
var cannotUse = action.Level() > Input.Stats.Level || (action == ActionType.Manipulation && !Input.Stats.CanUseManipulation); var cannotUse = action.Level() > Input.Stats.Level || (action == ActionType.Manipulation && !Input.Stats.CanUseManipulation);
if (cannotUse && Service.Configuration.HideUnlearnedActions)
continue;
var shouldNotUse = !baseAction.CanUse(Simulator) || Simulator.IsComplete; var shouldNotUse = !baseAction.CanUse(Simulator) || Simulator.IsComplete;
ImGui.BeginDisabled(cannotUse); ImGui.BeginDisabled(cannotUse);
if (shouldNotUse) if (ImGui.ImageButton(action.GetIcon(ClassJob).ImGuiHandle, actionSize, Vector2.Zero, Vector2.One, 0, default, shouldNotUse ? BadActionImageTint : Vector4.One))
ImGui.PushStyleColor(ImGuiCol.Button, BadActionImageColor);
if (ImGui.ImageButton(action.GetIcon(ClassJob).ImGuiHandle, actionSize, Vector2.Zero, Vector2.One, -1, default, shouldNotUse ? BadActionImageTint : Vector4.One))
AppendAction(action); AppendAction(action);
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled)) if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
ImGui.SetTooltip($"{action.GetName(ClassJob)}\n{baseAction.GetTooltip(Simulator, true)}"); ImGui.SetTooltip($"{action.GetName(ClassJob)}\n{baseAction.GetTooltip(Simulator, true)}");
if (shouldNotUse)
ImGui.PopStyleColor();
ImGui.EndDisabled(); ImGui.EndDisabled();
if (++i % 5 != 0) if (++i % 5 != 0)
ImGui.SameLine(); ImGui.SameLine();
} }
if (i == 0)
ImGui.Dummy(actionSize);
ImGuiUtils.EndGroupPanel(); ImGuiUtils.EndGroupPanel();
} }
ImGui.PopStyleVar(); ImGui.PopStyleColor(3);
ImGui.EndChild();
} }
private void DrawSimulationInfo() private void DrawSimulationInfo()
{ {
ImGui.BeginChild("simulationInfo", Vector2.Zero, true, ImGuiWindowFlags.NoDecoration);
DrawSimulationSynth(); DrawSimulationSynth();
ImGuiHelpers.ScaledDummy(5); ImGuiHelpers.ScaledDummy(5);
DrawSimulationEffects(); DrawSimulationEffects();
ImGuiHelpers.ScaledDummy(5); ImGuiHelpers.ScaledDummy(5);
DrawSimulationActions(); DrawSimulationActions();
ImGui.EndChild();
} }
private void DrawSimulationSynth() private void DrawSimulationSynth()
@@ -162,73 +190,147 @@ public class SimulatorWindow : Window
var state = LatestState; var state = LatestState;
var imageSize = new Vector2(ImGui.GetFontSize() * 2f); var imageSize = new Vector2(ImGui.GetFontSize() * 2f);
ImGui.Image(Icons.GetIconFromId(Item.Icon).ImGuiHandle, imageSize); {
ImGui.SameLine(); ImGui.Image(Icons.GetIconFromId(Item.Icon).ImGuiHandle, imageSize);
ImGui.AlignTextToFramePadding(); ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetFontSize()*.75f); ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetFontSize() * .5f);
ImGui.TextUnformatted(Item.Name.ToDalamudString().ToString()); ImGui.TextUnformatted(Item.Name.ToDalamudString().ToString());
var availWidth = ImGui.GetContentRegionAvail().X; if (Item.IsCollectable)
var text = $"Step {state.StepCount + 1}"; {
var textWidth = ImGui.CalcTextSize(text).X; ImGui.SameLine(0, 5);
ImGui.SameLine(availWidth - textWidth); ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetFontSize() * .5f);
ImGui.AlignTextToFramePadding(); ImGui.TextColored(new(0.98f, 0.98f, 0.61f, 1), "(Collectible)");
ImGui.SetCursorPosY(ImGui.GetFontSize() * .75f); }
ImGui.TextUnformatted(text); if (IsExpert)
ImGui.Separator(); {
ImGui.SameLine(0, 5);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetFontSize() * .5f);
ImGui.TextColored(new(0.941f, 0.557f, 0.216f, 1), "(Expert)");
}
var availWidth = ImGui.GetContentRegionAvail().X;
var text = $"Step {state.StepCount + 1}";
var textWidth = ImGui.CalcTextSize(text).X;
ImGui.SameLine(availWidth - textWidth);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetFontSize() * .5f);
ImGui.TextUnformatted(text);
ImGui.Separator();
}
ImGui.BeginTable("simSynth", 2); ImGui.BeginTable("simSynth", 2);
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, 110); var sidePadding = ImGui.GetFrameHeight() / 2;
ImGui.TableNextColumn(); var separatorTextWidth = ImGui.CalcTextSize(" / ").X;
ImGuiUtils.BeginGroupPanel("Durability"); var itemSpacing = ImGui.GetStyle().ItemSpacing.X * 2;
ImGui.TextUnformatted($"{state.Durability} / {Input.Recipe.MaxDurability}");
DrawProgressBar(state.Durability, Input.Recipe.MaxDurability, new(100, 20), CPColorNew);
ImGuiUtils.EndGroupPanel();
ImGuiUtils.BeginGroupPanel("Condition"); var leftDigits = (int)MathF.Floor(MathF.Log10(Input.Recipe.MaxDurability) + 1);
ImGui.TextUnformatted(state.Condition.Name()); var leftTextWidth = ImGui.CalcTextSize(new string('0', leftDigits)).X;
var leftWidth = DurabilityBarSize.X + sidePadding + itemSpacing + separatorTextWidth + leftTextWidth * 2;
var rightDigits = (int)MathF.Floor(MathF.Log10(Math.Max(Math.Max(Input.Recipe.MaxProgress, Input.Recipe.MaxQuality), Input.Stats.CP)) + 1);
var rightTextWidth = ImGui.CalcTextSize(new string('0', rightDigits)).X;
var rightWidth = ProgressBarSize.X + sidePadding + itemSpacing + separatorTextWidth + rightTextWidth * 2;
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, leftWidth);
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, rightWidth);
ImGui.TableNextColumn();
DrawSynthBarCenteredProgress("Durability", state.Durability, Input.Recipe.MaxDurability, DurabilityBarSize, DurabilityColor, leftTextWidth);
DrawSynthBarCenteredCircle("Condition", state.Condition.Name(), ConditionBarSize, new Vector4(.35f, .35f, .35f, 0) + state.Condition.GetColor(DateTime.UtcNow.TimeOfDay), DurabilityBarSize, leftTextWidth);
if (ImGui.IsItemHovered()) if (ImGui.IsItemHovered())
ImGui.SetTooltip(state.Condition.Description(state.Input.Stats.HasSplendorousBuff)); ImGui.SetTooltip(state.Condition.Description(state.Input.Stats.HasSplendorousBuff));
ImGuiUtils.EndGroupPanel();
if (Item.IsCollectable)
{
var collectibility = Math.Max(state.Quality / 10, 1);
DrawSynthBarCentered("Collectability", collectibility, Input.Recipe.MaxQuality / 10, $"{collectibility}", DurabilityBarSize, HQColor, leftTextWidth);
}
else
DrawSynthBarCentered("HQ %", state.HQPercent, 100, $"{state.HQPercent}%", DurabilityBarSize, HQColor, leftTextWidth);
ImGui.TableNextColumn(); ImGui.TableNextColumn();
ImGuiUtils.BeginGroupPanel("Progress"); DrawSynthBarCenteredProgress("Progress", state.Progress, Input.Recipe.MaxProgress, ProgressBarSize, ProgressColor, rightTextWidth);
DrawProgressBar(state.Progress, Input.Recipe.MaxProgress, new(200, 20), ProgressColor); DrawSynthBarCenteredProgress("Quality", state.Quality, Input.Recipe.MaxQuality, ProgressBarSize, QualityColor, rightTextWidth);
availWidth = ImGui.GetContentRegionAvail().X; DrawSynthBarCenteredProgress("CP", state.CP, Input.Stats.CP, ProgressBarSize, CPColor, rightTextWidth);
text = $"{state.Progress} / {Input.Recipe.MaxProgress}";
textWidth = ImGui.CalcTextSize(text).X;
ImGui.SameLine(availWidth - textWidth - 10);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - ((ImGui.GetFrameHeight() - ImGui.GetFontSize()) / 2f));
ImGui.TextUnformatted(text);
ImGuiUtils.EndGroupPanel();
ImGuiUtils.BeginGroupPanel("Quality");
DrawProgressBar(state.Quality, Input.Recipe.MaxQuality, new(200, 20), QualityColor);
availWidth = ImGui.GetContentRegionAvail().X;
text = $"{state.Quality} / {Input.Recipe.MaxQuality}";
textWidth = ImGui.CalcTextSize(text).X;
ImGui.SameLine(availWidth - textWidth - 10);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - ((ImGui.GetFrameHeight() - ImGui.GetFontSize()) / 2f));
ImGui.TextUnformatted(text);
ImGuiUtils.EndGroupPanel();
ImGuiUtils.BeginGroupPanel("CP");
DrawProgressBar(state.CP, Input.Stats.CP, new(200, 20), CPColor);
availWidth = ImGui.GetContentRegionAvail().X;
text = $"{state.CP} / {Input.Stats.CP}";
textWidth = ImGui.CalcTextSize(text).X;
ImGui.SameLine(availWidth - textWidth - 10);
ImGui.SetCursorPosY(ImGui.GetCursorPosY() - ((ImGui.GetFrameHeight() - ImGui.GetFontSize()) / 2f));
ImGui.TextUnformatted(text);
ImGuiUtils.EndGroupPanel();
ImGui.Separator();
ImGui.TextUnformatted($"HQ {state.HQPercent}%");
ImGui.EndTable(); ImGui.EndTable();
} }
private void DrawSynthBarCenteredProgress(string name, int current, int max, Vector2 size, Vector4 color, float textWidth)
{
ImGuiUtils.BeginGroupPanel(name);
DrawProgressBar(current, max, size, color);
var w = ImGui.GetStyle().ItemSpacing.X;
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, ImGui.GetStyle().ItemSpacing.Y));
ImGui.SameLine(0, textWidth - ImGui.CalcTextSize($"{current}").X + w);
var adjustedHeight = ImGui.GetCursorPosY() - ((ImGui.GetFrameHeight() - ImGui.GetFontSize()) / 2f);
ImGui.SetCursorPosY(adjustedHeight);
ImGui.TextUnformatted($"{current}");
ImGui.SameLine();
ImGui.SetCursorPosY(adjustedHeight);
ImGui.TextUnformatted(" / ");
ImGui.SameLine(0, textWidth - ImGui.CalcTextSize($"{max}").X);
ImGui.SetCursorPosY(adjustedHeight);
ImGui.TextUnformatted($"{max}");
ImGui.PopStyleVar();
ImGuiUtils.EndGroupPanel();
}
private void DrawSynthBarCenteredCircle(string name, string text, Vector2 size, Vector4 color, Vector2 otherProgressSize, float textWidth)
{
ImGuiUtils.BeginGroupPanel(name);
var w = ImGui.GetStyle().ItemSpacing.X;
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, ImGui.GetStyle().ItemSpacing.Y));
var contentWidth = size.X + w + ImGui.CalcTextSize(text).X;
var totalWidth = otherProgressSize.X + w + textWidth * 2 + ImGui.CalcTextSize(" / ").X;
ImGui.Dummy(default);
ImGui.SameLine(0, (totalWidth - contentWidth) / 2);
ImGui.PushStyleVar(ImGuiStyleVar.FrameRounding, Math.Max(size.X, size.Y));
DrawProgressBar(1, 1, size, color);
ImGui.PopStyleVar();
ImGui.SameLine(0, w);
var adjustedHeight = ImGui.GetCursorPosY() - ((ImGui.GetFrameHeight() - ImGui.GetFontSize()) / 2f);
ImGui.SetCursorPosY(adjustedHeight);
ImGui.TextUnformatted(text);
ImGui.PopStyleVar();
ImGuiUtils.EndGroupPanel();
}
private void DrawSynthBarCentered(string name, int current, int max, string text, Vector2 size, Vector4 color, float textWidth)
{
ImGuiUtils.BeginGroupPanel(name);
DrawProgressBar(current, max, size, color);
var w = ImGui.GetStyle().ItemSpacing.X;
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, ImGui.GetStyle().ItemSpacing.Y));
var totalWidth = textWidth * 2 + ImGui.CalcTextSize(" / ").X;
ImGui.SameLine(0, totalWidth - ImGui.CalcTextSize(text).X + w);
var adjustedHeight = ImGui.GetCursorPosY() - ((ImGui.GetFrameHeight() - ImGui.GetFontSize()) / 2f);
ImGui.SetCursorPosY(adjustedHeight);
ImGui.TextUnformatted(text);
ImGui.PopStyleVar();
ImGuiUtils.EndGroupPanel();
}
private void DrawSimulationSynthOld() private void DrawSimulationSynthOld()
{ {
var state = LatestState; var state = LatestState;
@@ -238,10 +340,10 @@ public class SimulatorWindow : Window
if (ImGui.IsItemHovered()) if (ImGui.IsItemHovered())
ImGui.SetTooltip(state.Condition.Description(state.Input.Stats.HasSplendorousBuff)); ImGui.SetTooltip(state.Condition.Description(state.Input.Stats.HasSplendorousBuff));
ImGui.Text($"{state.HQPercent}%% HQ"); ImGui.Text($"{state.HQPercent}%% HQ");
DrawProgressBarOld(state.Progress, Input.Recipe.MaxProgress, ProgressColor); DrawProgressBarOld(state.Progress, Input.Recipe.MaxProgress, ProgressColorOld);
DrawProgressBarOld(state.Quality, Input.Recipe.MaxQuality, QualityColor); DrawProgressBarOld(state.Quality, Input.Recipe.MaxQuality, QualityColorOld);
DrawProgressBarOld(state.Durability, Input.Recipe.MaxDurability, DurabilityColor); DrawProgressBarOld(state.Durability, Input.Recipe.MaxDurability, DurabilityColorOld);
DrawProgressBarOld(state.CP, Input.Stats.CP, CPColor); DrawProgressBarOld(state.CP, Input.Stats.CP, CPColorOld);
} }
private void DrawSimulationEffects() private void DrawSimulationEffects()
@@ -279,28 +381,30 @@ public class SimulatorWindow : Window
for (var i = 0; i < Actions.Count; ++i) for (var i = 0; i < Actions.Count; ++i)
{ {
var (action, tooltip, response, state) = Actions[i]; var (action, tooltip, response, state) = Actions[i];
ImGui.PushID(i);
if (ImGui.ImageButton(action.GetIcon(ClassJob).ImGuiHandle, actionSize, Vector2.Zero, Vector2.One, 0, default, response != ActionResponse.UsedAction ? BadActionImageTint : Vector4.One)) if (ImGui.ImageButton(action.GetIcon(ClassJob).ImGuiHandle, actionSize, Vector2.Zero, Vector2.One, 0, default, response != ActionResponse.UsedAction ? BadActionImageTint : Vector4.One))
RemoveAction(i); RemoveAction(i);
if (ImGui.BeginDragDropSource()) if (ImGui.BeginDragDropSource())
{ {
unsafe { ImGui.SetDragDropPayload("simulationAction", (nint)(void*)&i, sizeof(int)); } unsafe { ImGui.SetDragDropPayload("simulationAction", (nint)(void*)&i, sizeof(int)); }
ImGui.ImageButton(action.GetIcon(ClassJob).ImGuiHandle, actionSize); unsafe { ImGui.SetDragDropPayload("simulationAction", (nint)(&i), sizeof(int)); }
ImGui.ImageButton(Actions[i].Action.GetIcon(ClassJob).ImGuiHandle, actionSize);
ImGui.EndDragDropSource(); ImGui.EndDragDropSource();
} }
if (ImGui.BeginDragDropTarget()) if (ImGui.BeginDragDropTarget())
{ {
var payload = ImGui.AcceptDragDropPayload("simulationAction"); var payload = ImGui.AcceptDragDropPayload("simulationAction");
unsafe bool isValidPayload;
unsafe { isValidPayload = payload.NativePtr != null; }
if (isValidPayload)
{ {
if (payload.NativePtr != null) int draggedIdx;
{ unsafe { draggedIdx = *(int*)payload.Data; }
int droppedIdx; var draggedAction = Actions[draggedIdx].Action;
droppedIdx = *(int*)payload.Data; RemoveAction(draggedIdx);
var droppedAction = Actions[droppedIdx].Action; InsertAction(i, draggedAction);
RemoveAction(droppedIdx);
InsertAction(i, droppedAction);
}
} }
ImGui.EndDragDropTarget();
} }
if (ImGui.IsItemHovered()) if (ImGui.IsItemHovered())
{ {
@@ -321,9 +425,10 @@ public class SimulatorWindow : Window
DrawProgressBarTooltip(state.Quality, Input.Recipe.MaxQuality, QualityColor); DrawProgressBarTooltip(state.Quality, Input.Recipe.MaxQuality, QualityColor);
DrawProgressBarTooltip(state.Durability, Input.Recipe.MaxDurability, DurabilityColor); DrawProgressBarTooltip(state.Durability, Input.Recipe.MaxDurability, DurabilityColor);
DrawProgressBarTooltip(state.CP, Input.Stats.CP, CPColor); DrawProgressBarTooltip(state.CP, Input.Stats.CP, CPColor);
ImGui.Text("Right Click to Remove\nDrag to Move"); ImGui.Text("Click to Remove\nDrag to Move");
ImGui.EndTooltip(); ImGui.EndTooltip();
} }
ImGui.PopID();
ImGui.SameLine(); ImGui.SameLine();
} }
ImGui.PopStyleColor(3); ImGui.PopStyleColor(3);
@@ -380,7 +485,7 @@ public class SimulatorWindow : Window
} }
private static void DrawProgressBarOld(int progress, int maxProgress, Vector4 color) => private static void DrawProgressBarOld(int progress, int maxProgress, Vector4 color) =>
DrawProgressBar(progress, maxProgress, ProgressBarSize, color, $"{progress} / {maxProgress}"); DrawProgressBar(progress, maxProgress, ProgressBarSizeOld, color, $"{progress} / {maxProgress}");
private static void DrawProgressBar(int progress, int maxProgress, Vector2 size, Vector4 color, string overlay = "") private static void DrawProgressBar(int progress, int maxProgress, Vector2 size, Vector4 color, string overlay = "")
{ {