Tweak byregot scoring system, add bonuses to config
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@@ -12,8 +12,8 @@ internal sealed class FocusedSynthesisCombo : BaseAction
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public override int CPCost(Simulator s) => 7 + 5;
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public override bool CanUse(Simulator s) =>
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// Observe.DurabilityCost v
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base.CanUse(s) && StandardTouchCombo.VerifyDurability2(s, 0);
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// Observe.DurabilityCost v
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base.CanUse(s) && VerifyDurability2(s, 0);
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private static readonly Observe ActionA = new();
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private static readonly FocusedSynthesis ActionB = new();
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