Remove redundant initial state in sims

This commit is contained in:
Asriel Camora
2023-11-13 22:58:10 -08:00
parent ea220fa33d
commit b9c871f2b2
10 changed files with 20 additions and 34 deletions
-4
View File
@@ -2,10 +2,6 @@ namespace Craftimizer.Simulator;
public class SimulatorNoRandom : Simulator
{
public SimulatorNoRandom(in SimulationState state) : base(state)
{
}
public sealed override bool RollSuccessRaw(float successRate) => successRate == 1;
public sealed override Condition GetNextRandomCondition() => Condition.Normal;
}