Float CAS intrinsics & move BMI2 intrinsic
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@@ -2,7 +2,6 @@ using Craftimizer.Simulator.Actions;
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using System.Diagnostics.Contracts;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics.X86;
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namespace Craftimizer.Solver.Crafty;
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@@ -10,38 +9,6 @@ public struct ActionSet
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{
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private uint bits;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int NthBitSet(uint value, int n)
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{
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if (Bmi2.IsSupported)
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return BitOperations.TrailingZeroCount(Bmi2.ParallelBitDeposit(1u << n, value));
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var mask = 0x0000FFFFu;
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var size = 16;
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var _base = 0;
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if (n++ >= BitOperations.PopCount(value))
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return 32;
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while (size > 0)
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{
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var count = BitOperations.PopCount(value & mask);
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if (n > count)
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{
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_base += size;
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size >>= 1;
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mask |= mask << size;
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}
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else
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{
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size >>= 1;
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mask >>= size;
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}
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}
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return _base;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int FromAction(ActionType action) => Simulator.AcceptedActionsLUT[(byte)action];
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -57,13 +24,14 @@ public struct ActionSet
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public readonly bool HasAction(ActionType action) => (bits & (1u << (FromAction(action) + 1))) != 0;
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly ActionType ElementAt(int index) => ToAction(NthBitSet(bits, index) - 1);
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public readonly ActionType ElementAt(int index) => ToAction(Intrinsics.NthBitSet(bits, index) - 1);
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[Pure]
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public readonly int Count => BitOperations.PopCount(bits);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly ActionType SelectRandom(Random random) => ElementAt(random.Next(Count));
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//public readonly ActionType SelectRandom(Random random) => ElementAt(random.Next(Count));
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public readonly ActionType SelectRandom(Random random) => First();
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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