Memory optimization stuff
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@@ -18,7 +18,7 @@ public record struct SimulationState
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public ActionStates ActionStates;
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// https://github.com/ffxiv-teamcraft/simulator/blob/0682dfa76043ff4ccb38832c184d046ceaff0733/src/model/tables.ts#L2
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private static readonly int[] HQPercentTable = {
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private static ReadOnlySpan<int> HQPercentTable => new[] {
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1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8,
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9, 9, 9, 10, 10, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 15, 16, 16, 17, 17,
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17, 18, 18, 18, 19, 19, 20, 20, 21, 22, 23, 24, 26, 28, 31, 34, 38, 42, 47, 52, 58, 64, 68, 71,
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@@ -44,13 +44,4 @@ public record struct SimulationState
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ActionCount = 0;
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ActionStates = new();
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}
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#if IS_DETERMINISTIC
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public override readonly string ToString()
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{
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var b = new System.Text.StringBuilder();
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PrintMembers(b);
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return Convert.ToHexString(System.Security.Cryptography.SHA256.HashData(System.Text.Encoding.UTF8.GetBytes(b.ToString())));
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}
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#endif
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}
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