Make crafting log ui nicer, remove redundant code
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@@ -77,11 +77,11 @@ internal static class Program
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Console.WriteLine($"{state.Quality} {state.CP} {state.Progress} {state.Durability}");
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//return;
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var (_, s) = Solver.Crafty.Solver.SearchStepwiseFurcated(config, state, a => Console.WriteLine(a));
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var (_, s) = Solver.Crafty.Solver.SearchStepwiseFurcated(config, state, a => Console.WriteLine(a), default);
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Console.WriteLine($"Qual: {s.Quality}/{s.Input.Recipe.MaxQuality}");
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return;
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Solver.Crafty.Solver.SearchStepwiseFurcated(config, input);
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Solver.Crafty.Solver.SearchStepwiseFurcated(config, new(input), null, default);
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//Benchmark(() => );
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}
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