Use fixed point arithmetic for progress/quality

This commit is contained in:
Asriel Camora
2023-11-04 11:43:34 -07:00
parent 9ca83bfe23
commit d08fedb247
23 changed files with 44 additions and 42 deletions
+1 -1
View File
@@ -9,6 +9,6 @@ internal sealed class FocusedTouch : BaseAction
public override bool IncreasesQuality => true;
public override int CPCost(Simulator s) => 18;
public override float Efficiency(Simulator s) => 1.50f;
public override int Efficiency(Simulator s) => 150;
public override float SuccessRate(Simulator s) => s.ActionStates.Observed ? 1.00f : 0.50f;
}