Use fixed point arithmetic for progress/quality

This commit is contained in:
Asriel Camora
2023-11-04 11:43:34 -07:00
parent 9ca83bfe23
commit d08fedb247
23 changed files with 44 additions and 42 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ internal sealed class PreparatoryTouch : BaseAction
public override int DurabilityCost => 20;
public override int CPCost(Simulator s) => 40;
public override float Efficiency(Simulator s) => 2.00f;
public override int Efficiency(Simulator s) => 200;
public override void UseSuccess(Simulator s)
{