Big changes 2
- Split into several projects - All dalamud/lumina deps are in the plugin - Crafty/craftingway sim implemented! - optimizations to follow
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Excel;
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namespace Craftimizer.Plugin;
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public static class LuminaSheets
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{
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public static readonly ExcelSheet<Recipe> RecipeSheet = Service.DataManager.GetExcelSheet<Recipe>()!;
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public static readonly ExcelSheet<RecipeLevelTable> RecipeLevelTableSheet = Service.DataManager.GetExcelSheet<RecipeLevelTable>()!;
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public static readonly ExcelSheet<ParamGrow> ParamGrowSheet = Service.DataManager.GetExcelSheet<ParamGrow>()!;
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public static readonly ExcelSheet<Action> ActionSheet = Service.DataManager.GetExcelSheet<Action>()!;
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public static readonly ExcelSheet<CraftAction> CraftActionSheet = Service.DataManager.GetExcelSheet<CraftAction>()!;
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public static readonly ExcelSheet<Status> StatusSheet = Service.DataManager.GetExcelSheet<Status>()!;
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public static readonly ExcelSheet<Addon> AddonSheet = Service.DataManager.GetExcelSheet<Addon>()!;
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}
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