Big changes 2
- Split into several projects - All dalamud/lumina deps are in the plugin - Crafty/craftingway sim implemented! - optimizations to follow
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namespace Craftimizer.Simulator.Actions;
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internal class MuscleMemory : BaseAction
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{
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public override ActionCategory Category => ActionCategory.FirstTurn;
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public override int Level => 54;
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public override uint ActionId => 100379;
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public override int CPCost => 6;
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public override float Efficiency => 3.00f;
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public override bool IncreasesProgress => true;
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public override bool CanUse => Simulation.IsFirstStep && base.CanUse;
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public override void UseSuccess()
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{
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base.UseSuccess();
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Simulation.AddEffect(EffectType.MuscleMemory, 5);
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}
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}
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