Big changes 2
- Split into several projects - All dalamud/lumina deps are in the plugin - Crafty/craftingway sim implemented! - optimizations to follow
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namespace Craftimizer.Simulator.Actions;
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internal class PrudentSynthesis : BaseAction
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{
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public override ActionCategory Category => ActionCategory.Synthesis;
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public override int Level => 88;
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public override uint ActionId => 100427;
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public override int CPCost => 18;
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public override float Efficiency => 1.80f;
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public override bool IncreasesProgress => true;
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public override int DurabilityCost => base.DurabilityCost / 2;
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public override bool CanUse =>
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!(Simulation.HasEffect(EffectType.WasteNot) || Simulation.HasEffect(EffectType.WasteNot2))
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&& base.CanUse;
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}
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