Big changes 2
- Split into several projects - All dalamud/lumina deps are in the plugin - Crafty/craftingway sim implemented! - optimizations to follow
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using CompState = Craftimizer.Simulator.CompletionState;
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namespace Craftimizer.Solver.Crafty;
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public enum CompletionState
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{
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Incomplete,
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ProgressComplete,
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NoMoreDurability,
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InvalidAction,
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MaxActionCountReached,
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NoMoreActions
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}
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internal static class CompletionStateUtils
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{
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public static CompState IntoBase(this CompletionState me) =>
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(CompState)me >= CompState.Other ? CompState.Other : (CompState)me;
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}
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