Remove crafty namespace from solver
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@@ -0,0 +1,127 @@
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using System.Diagnostics.Contracts;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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namespace Craftimizer.Solver;
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internal static class Intrinsics
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{
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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// https://stackoverflow.com/a/73439472
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private static Vector128<float> HMax(Vector256<float> v1)
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{
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var v2 = Avx.Permute(v1, 0b10110001);
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var v3 = Avx.Max(v1, v2);
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var v4 = Avx.Permute(v3, 0b00001010);
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var v5 = Avx.Max(v3, v4);
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var v6 = Avx.ExtractVector128(v5, 1);
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var v7 = Sse.Max(v5.GetLower(), v6);
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return v7;
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int HMaxIndexScalar(Vector<float> v, int len)
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{
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var m = 0;
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for (var i = 1; i < len; ++i)
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{
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if (v[i] >= v[m])
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m = i;
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}
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return m;
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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// https://stackoverflow.com/a/23592221
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private static int HMaxIndexAVX2(Vector<float> v, int len)
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{
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// Remove NaNs
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var vfilt = Avx.Blend(v.AsVector256(), Vector256<float>.Zero, (byte)~((1 << len) - 1));
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// Find max value and broadcast to all lanes
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var vmax128 = HMax(vfilt);
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var vmax = Vector256.Create(vmax128, vmax128);
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// Find the highest index with that value, respecting len
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var vcmp = Avx.CompareEqual(vfilt, vmax);
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var mask = unchecked((uint)Avx2.MoveMask(vcmp.AsByte()));
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var inverseIdx = BitOperations.LeadingZeroCount(mask << (8 - len << 2)) >> 2;
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return len - 1 - inverseIdx;
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int HMaxIndex(Vector<float> v, int len) =>
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Avx2.IsSupported ?
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HMaxIndexAVX2(v, len) :
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HMaxIndexScalar(v, len);
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int NthBitSetScalar(uint value, int n)
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{
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var mask = 0x0000FFFFu;
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var size = 16;
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var _base = 0;
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if (n++ >= BitOperations.PopCount(value))
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return 32;
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while (size > 0)
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{
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var count = BitOperations.PopCount(value & mask);
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if (n > count)
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{
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_base += size;
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size >>= 1;
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mask |= mask << size;
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}
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else
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{
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size >>= 1;
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mask >>= size;
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}
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}
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return _base;
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int NthBitSetBMI2(uint value, int n) =>
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BitOperations.TrailingZeroCount(Bmi2.ParallelBitDeposit(1u << n, value));
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int NthBitSet(uint value, int n)
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{
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if (n >= BitOperations.PopCount(value))
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return 32;
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return Bmi2.IsSupported ?
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NthBitSetBMI2(value, n) :
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NthBitSetScalar(value, n);
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}
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[Pure]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vector<float> ReciprocalSqrt(Vector<float> data)
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{
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if (Avx.IsSupported && Vector<float>.Count >= Vector256<float>.Count)
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return Avx.ReciprocalSqrt(data.AsVector256()).AsVector();
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if (Sse.IsSupported && Vector<float>.Count >= Vector128<float>.Count)
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return Sse.ReciprocalSqrt(data.AsVector128()).AsVector();
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Span<float> result = stackalloc float[Vector<float>.Count];
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for (var i = 0; i < Vector<float>.Count; ++i)
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result[i] = MathF.ReciprocalSqrtEstimate(data[i]);
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return new(result);
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}
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}
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