Fix combo action heuristics
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@@ -4,5 +4,6 @@ internal sealed class AdvancedTouchCombo() : BaseComboAction<StandardTouchCombo,
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ActionType.StandardTouchCombo, ActionType.AdvancedTouch, 18 * 3
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)
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{
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public override bool CouldUse(Simulator s) =>
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BaseCouldUse(s) && VerifyDurability3(s, StandardTouchCombo.ActionA.DurabilityCost, StandardTouchCombo.ActionB.DurabilityCost);
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}
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