Remove ref passing, but keep devirtualizations
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@@ -1,7 +1,8 @@
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namespace Craftimizer.Simulator.Actions;
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internal sealed class FocusedSynthesisCombo : BaseComboAction<Observe, FocusedSynthesis>
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internal sealed class FocusedSynthesisCombo() : BaseComboAction<Observe, FocusedSynthesis>(
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ActionType.Observe, ActionType.FocusedSynthesis
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)
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{
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public override ActionType ActionTypeA => ActionType.Observe;
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public override ActionType ActionTypeB => ActionType.FocusedSynthesis;
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}
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