Remove ref passing, but keep devirtualizations

This commit is contained in:
Asriel Camora
2024-03-16 13:24:26 -07:00
parent 3223bdcbfb
commit ec77f1d021
48 changed files with 411 additions and 787 deletions
+8 -22
View File
@@ -1,29 +1,15 @@
namespace Craftimizer.Simulator.Actions;
internal sealed class PreparatoryTouch : BaseAction
internal sealed class PreparatoryTouch() : BaseAction(
ActionCategory.Quality, 71, 100299,
increasesQuality: true,
durabilityCost: 20,
defaultCPCost: 40,
defaultEfficiency: 200)
{
public PreparatoryTouch()
public override void UseSuccess(Simulator s)
{
Category = ActionCategory.Quality;
Level = 71;
ActionId = 100299;
IncreasesQuality = true;
DurabilityCost = 20;
}
public override void CPCost(Simulator s, ref int cost)
{
cost = 40;
}
public override void Efficiency(Simulator s, ref int eff)
{
eff = 200;
}
public override void UseSuccess(Simulator s, ref int eff)
{
base.UseSuccess(s, ref eff);
base.UseSuccess(s);
s.StrengthenEffect(EffectType.InnerQuiet);
}
}