Minor proc changes
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@@ -6,5 +6,5 @@ internal sealed class AdvancedTouch() : BaseAction(
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defaultCPCost: 46, defaultEfficiency: 150)
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{
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public override int CPCost(Simulator s) =>
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(s.ActionStates.TouchComboIdx == 2 || s.ActionStates.ObserveCombo) ? 18 : 46;
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(s.ActionStates.Combo == ActionProc.AdvancedTouch) ? 18 : 46;
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}
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@@ -10,7 +10,7 @@ internal sealed class RefinedTouch() : BaseAction(
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public override void UseSuccess(Simulator s)
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{
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base.UseSuccess(s);
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if (s.ActionStates.TouchComboIdx == 1)
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if (s.ActionStates.Combo == ActionProc.UsedBasicTouch)
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s.StrengthenEffect(EffectType.InnerQuiet);
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}
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}
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@@ -8,5 +8,5 @@ internal sealed class StandardTouch() : BaseAction(
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)
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{
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public override int CPCost(Simulator s) =>
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s.ActionStates.TouchComboIdx == 1 ? 18 : 32;
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s.ActionStates.Combo == ActionProc.UsedBasicTouch ? 18 : 32;
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}
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