namespace Craftimizer.Simulator.Actions; internal sealed class HastyTouch() : BaseAction( ActionCategory.Quality, 9, 100355, increasesQuality: true, defaultCPCost: 0, defaultEfficiency: 100, defaultSuccessRate: 60 ) { public override void UseSuccess(Simulator s) { base.UseSuccess(s); if (s.Input.Stats.Level >= 96) s.AddEffect(EffectType.Expedience, 1 + 1); } }