namespace Craftimizer.Simulator.Actions; internal sealed class CarefulSynthesis() : BaseAction( ActionCategory.Synthesis, 62, 100203, increasesProgress: true, defaultCPCost: 7, defaultEfficiency: 150 ) { // Careful Synthesis Mastery Trait public override int Efficiency(Simulator s) => s.Input.Stats.Level >= 82 ? 180 : 150; }