namespace Craftimizer.Simulator; public enum ActionCategory { FirstTurn, Synthesis, Quality, Durability, Buffs, Other } public static class ActionCategoryUtils { public static string GetDisplayName(this ActionCategory category) => category switch { ActionCategory.FirstTurn => "First Turn", ActionCategory.Synthesis => "Synthesis", ActionCategory.Quality => "Quality", ActionCategory.Durability => "Durability", ActionCategory.Buffs => "Buffs", ActionCategory.Other => "Other", _ => category.ToString() }; }