namespace Craftimizer.Simulator.Actions; internal sealed class RapidSynthesis : BaseAction { public override ActionCategory Category => ActionCategory.Synthesis; public override int Level => 9; public override uint ActionId => 100363; public override bool IncreasesProgress => true; public override int CPCost(Simulator s) => 0; // Rapid Synthesis Mastery Trait public override float Efficiency(Simulator s) => s.Input.Stats.Level >= 63 ? 5.00f : 2.50f; public override float SuccessRate(Simulator s) => 0.50f; }