namespace Craftimizer.Simulator.Actions; internal sealed class PreparatoryTouch : BaseAction { public override ActionCategory Category => ActionCategory.Quality; public override int Level => 71; public override uint ActionId => 100299; public override bool IncreasesQuality => true; public override int DurabilityCost => 20; public override int CPCost(Simulator s) => 40; public override float Efficiency(Simulator s) => 2.00f; public override void UseSuccess(Simulator s) { base.UseSuccess(s); s.StrengthenEffect(EffectType.InnerQuiet); } }