namespace Craftimizer.Simulator.Actions; internal sealed class BasicTouch : BaseAction { public int CP = 18; public int eff = 100; public BasicTouch() { Category = ActionCategory.Quality; Level = 5; ActionId = 100002; IncreasesQuality = true; } public override void CPCost(Simulator s, ref int cost) { cost = CP; } public override void Efficiency(Simulator s, ref int eff) { eff = this.eff; } }