namespace Craftimizer.Simulator.Actions; internal sealed class FinalAppraisal : BaseBuffAction { public int CP = 1; public FinalAppraisal() { Category = ActionCategory.Synthesis; Level = 42; ActionId = 19012; Effect = EffectType.FinalAppraisal; Duration = 4; IncreasesStepCount = false; } public override void CPCost(Simulator s, ref int cost) { cost = CP; } }