namespace Craftimizer.Simulator.Actions; internal sealed class GreatStrides : BaseBuffAction { public int CP = 32; public GreatStrides() { Category = ActionCategory.Buffs; Level = 21; ActionId = 260; Effect = EffectType.GreatStrides; Duration = 3; } public override void CPCost(Simulator s, ref int cost) { cost = CP; } }