namespace Craftimizer.Simulator.Actions; internal sealed class PreparatoryTouch : BaseAction { public PreparatoryTouch() { Category = ActionCategory.Quality; Level = 71; ActionId = 100299; IncreasesQuality = true; DurabilityCost = 20; } public override void CPCost(Simulator s, ref int cost) { cost = 40; } public override void Efficiency(Simulator s, ref int eff) { eff = 200; } public override void UseSuccess(Simulator s, ref int eff) { base.UseSuccess(s, ref eff); s.StrengthenEffect(EffectType.InnerQuiet); } }