namespace Craftimizer.Simulator.Actions; internal sealed class DelicateSynthesis : BaseAction { public override ActionCategory Category => ActionCategory.Synthesis; public override int Level => 76; public override uint ActionId => 100323; public override bool IncreasesProgress => true; public override bool IncreasesQuality => true; public override int CPCost(Simulator s) => 32; public override int Efficiency(Simulator s) => 100; }