namespace Craftimizer.Simulator.Actions; internal sealed class WasteNot() : BaseBuffAction( ActionCategory.Durability, 15, 4631, EffectType.WasteNot, duration: 4, defaultCPCost: 56 ) { public override void UseSuccess(Simulator s) { base.UseSuccess(s); s.RemoveEffect(EffectType.WasteNot2); } }