namespace Craftimizer.Simulator.Actions; internal sealed class Reflect : BaseAction { public override ActionCategory Category => ActionCategory.FirstTurn; public override int Level => 69; public override uint ActionId => 100387; public override int CPCost => 6; public override float Efficiency => 1.00f; public override bool IncreasesQuality => true; public override bool CanUse => Simulation.IsFirstStep && base.CanUse; public override void UseSuccess() { base.UseSuccess(); Simulation.StrengthenEffect(EffectType.InnerQuiet); } }