namespace Craftimizer.Simulator.Actions; internal class AdvancedTouch : BaseAction { public override ActionCategory Category => ActionCategory.Quality; public override int Level => 84; public override uint ActionId => 100411; public override int CPCost => Simulation.IsPreviousAction(ActionType.StandardTouch) && Simulation.IsPreviousAction(ActionType.BasicTouch, 2) ? 18 : 46; public override float Efficiency => 1.50f; public override bool IncreasesQuality => true; }