namespace Craftimizer.Simulator.Actions; internal class FocusedTouch : BaseAction { public override ActionCategory Category => ActionCategory.Quality; public override int Level => 68; public override uint ActionId => 100243; public override int CPCost => 18; public override float Efficiency => 1.50f; public override bool IncreasesQuality => true; public override float SuccessRate => Simulation.IsPreviousAction(ActionType.Observe) ? 1.00f : 0.50f; }