namespace Craftimizer.Simulator.Actions; // Basic Touch -> Standard Touch internal sealed class StandardTouchCombo : BaseAction { public override ActionCategory Category => ActionCategory.Combo; public override int Level => 18; public override uint ActionId => 100004; public override bool IncreasesQuality => true; public override int CPCost(Simulator s) => 18 + 18; public override bool CanUse(Simulator s) => // BasicTouch.DurabilityCost vv base.CanUse(s) && VerifyDurability2(s, 10); private static readonly BasicTouch ActionA = new(); private static readonly StandardTouch ActionB = new(); public override void Use(Simulator s) { s.ExecuteForced(ActionType.BasicTouch, ActionA); ActionB.Use(s); } public override string GetTooltip(Simulator s, bool addUsability) => $"{ActionA.GetTooltip(s, addUsability)}\n{ActionB.GetTooltip(s, addUsability)}"; }