namespace Craftimizer.Simulator.Actions; internal sealed class PreparatoryTouch() : BaseAction( ActionCategory.Quality, 71, 100299, increasesQuality: true, durabilityCost: 20, defaultCPCost: 40, defaultEfficiency: 200) { public override void UseSuccess(Simulator s) { base.UseSuccess(s); s.StrengthenEffect(EffectType.InnerQuiet); } }