namespace Craftimizer.Simulator.Actions; // Basic Touch -> Standard Touch -> Advanced Touch internal sealed class AdvancedTouchCombo : BaseAction { public override ActionCategory Category => ActionCategory.Combo; public override int Level => 84; public override uint ActionId => 100411; public override bool IncreasesQuality => true; public override int CPCost(Simulator s) => 18 + 18 + 18; public override bool CanUse(Simulator s) => // BasicTouch.DurabilityCost vv vv StandardTouch.DurabilityCost base.CanUse(s) && VerifyDurability3(s, 10, 10); private static readonly BasicTouch ActionA = new(); private static readonly StandardTouch ActionB = new(); private static readonly AdvancedTouch ActionC = new(); public override void Use(Simulator s) { s.ExecuteForced(ActionType.BasicTouch, ActionA); s.ExecuteForced(ActionType.StandardTouch, ActionB); ActionC.Use(s); } public override string GetTooltip(Simulator s, bool addUsability) => $"{ActionA.GetTooltip(s, addUsability)}\n{ActionB.GetTooltip(s, addUsability)}\n{ActionC.GetTooltip(s, addUsability)}"; }