namespace Craftimizer.Simulator.Actions; internal class FinalAppraisal : BaseBuffAction { public override ActionCategory Category => ActionCategory.Synthesis; public override int Level => 42; public override uint ActionId => 19012; public override int CPCost => 1; public override bool IncreasesStepCount => false; public override Effect Effect => new() { Type = EffectType.FinalAppraisal, Duration = 5 }; }